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Mixta Re'

We are a 4th Generation
Immersive Learning Platform

Soft skills are hard. Our platform offers a new way for you to practice the hard stuff.

High-stakes negotiations
Difficult conversations
De-escalation
Sales training
Teamwork
Problem solving
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NSF 2024 Winner

We are pleased to announce our 2024 NSF award!

Project Title: SBIR Phase I: Education and Training for an AI Integrated Future: Mixed-Reality, Competency-Based Learning

NSF 24-579 NSF Small Business Innovation Research / Small Business Technology Transfer Phase I Programs

Award Number (FAIN): 2451139

We are building a platform to transform your team's capabilities with AI-integrated, mixed-reality training that adapts to real-world challenges. Sign up below to gain access to the Beta.

Businesses

Sign up to join the wait list for a pilot program

Creators

Apply here to try our new learner experience

4th Generation XR Training Platform

Pre-Native VR Engines
  • Bespoke Builds
  • Long Dev Cycles
  • High Cost
  • Not reusable
  • Highly specialized and expensive HMDs
Engines like Unity, Unreal
  • Game engines
  • Asset Libraries
  • Code-heavy
  • Custom Analytics
  • Oculus DK1 is released, HTC Vive follows
'No-Code' authoring
  • Scenario Templates
  • No-Code (ish) tools
  • Reusable Content
  • Static learning modules
  • Better HMDs
AI-Driven Adaptive XR
  • AI-facilitated content creation.
  • Competency model
  • Real-time adaptation
  • Related tools like RAG, TTS, LLMs
  • for new types of learner interactions

Meet Our Team

Jeanine DeFalco

Jeanine A. DeFalco, PhD

CEO

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Travis Falstad

Travis Falstad

Chief of Product

LinkedIn
Randal Staewen

Randal Staewen

VP of Engineering

LinkedIn